Xbox Series X restock woes are set to continue, Microsoft admits
‘Xbox Series X and S will continue to be constrained by supply’
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Xbox Series X restockwoes are set to drag on until at least June 2021,Microsofthas revealed.
During the company’sthird quarter earnings call, Microsoft chief financial officer Amy Hood reiterated an earlier prediction from Microsoft’s head of investor relations, Mike Spencer, who said thatXbox Series Xstock will continue to be hard to finduntil at least Juneback in February.
Hood provided a prediction on Microsoft’s gaming business for the fourth quarter (thanks,VGC), which ends on June 30, 2021.
“In gaming, we expect revenue growth in the mid to high single digits," Hood said. “Significant demand for the Xbox Series X and S will continue to be constrained by supply.”
The news isn’t too surprising, especially asAMD, which makes the custom chips inside the Xbox Series X andXbox Series S, has previously admitted that supply issues would continue to be “constrained” in the future.
Microsoft posted impressive results from its latest earnings call. Xbox hardware revenue was up 232%, which was “driven by continued demand for Xbox Series X/S”. Meanwhile, Xbox content and services revenue also increased by 34% thanks to “strength from third-party titles,Xbox Game Passsubscriptions, and first-party titles”.
Microsoft didn’t reveal the total number ofXbox Game Passsubscribers, but we know that it has amassed 18 million subscribers as of February 2021.
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Strong sales despite low stock
Xbox Series X and Xbox Series S aren’t the only consoles that are hard to find at the moment. ThePS5has arguably seen even higher levels of demand, but that hasn’t stoppedSonyfrom selling7.8 million unitssince it’s November 19, 2020 release. The PS5 is currently outpacing thePS4, which sold 7.6 million during the same time frame.
As more big games arrive for the current-gen consoles, such asHalo: InfiniteandRatchet and Clank: Rift Apart, demand is likely to increase further, as players get to experience more games that are specifically designed to tap into the raw horsepower of the new consoles.
Adam was formerly TRG’s Hardware Editor. A law graduate with an exceptional track record in content creation and online engagement, Adam has penned scintillating copy for various technology sites and also established his very own award-nominated video games website. He’s previously worked at Nintendo of Europe as a Content Marketing Editor and once played Halo 5: Guardians for over 51 hours for charity. He is now an editor at The Shortcut.
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