Nvidia DLSS 2.2 has already been silently released in Rainbow Six Siege
The first DLSS 2.2 supported game is here
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Nvidiamade a few announcements duringE3 2021regarding beloved features such as ray tracing,Nividia ReflexandDLSSsupport for the popular first-person shooterRainbow Six Siege. As it turns out, that patch might have been a slighter bigger deal than we previously thought, with severaleagle-eyed Reddit usersnoticing the game is using DLSS 2.2, a version of Nvidia’s ‘deep learning super sampling’ technology that has yet to be officially announced.
The DLL library (nvngx_dlss.dll) that was added to the latest patch of the game states that the product version of DLSS being used is 2.2.6.0, which if correct would mean that Rainbow Six Siege is the first game to use the updated tech.
While it’s unlikely this will see a huge improvement from DLSS version 2.1, players of the Vulkan version of Rainbow Six Siege can allegedly boost4Kperformance by up to 50%.
Nvidia provided its own benchmarking during its E3 keynote, displaying that at 4K resolution and DLSS running in performance mode, theGeForce RTX 3070graphics card can achieve up to 211 frames-per-second if paired with a powerfulIntel Core i9-10900KCPU. For context, you can expect to get around 145 fps on the same setup without any help from DLSS.
Don’t take our word for it, give it a whirl
If you want to enable DLSS in Rainbow Six Siege and give it a try yourself then you’ll need to ensure you have an Nvidia GeForce RTX graphics card with the latest Game Ready Driver installed. Follow the below instructions to get yourself game ready if you fit the hardware requirements.
DLSS has come a long way since version 1.0 was released, with many people finding it didn’t quite match what Nvidia was promising. That all changed withDLSS 2.0, with game performance seeing massive improvements thanks to artificial intelligence, scaling up lower resolutions without putting additional strain on your GPU.AMDis currently working on its own version of this framerate-boosting tech, dubbedFidelityFX, in order to compete with Team Green. DLSS is a huge selling point for many Nvidia GPUs over AMD offerings such as theRadeon RX 6700 XT, so it’s really hard to understate just how much this feature has revolutionized the playability of demanding games. It’s likely that DLSS 3.0 won’t be with us anytime soon, but any developments and updates made to the current version are a welcome sight.
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Jess is a former TechRadar Computing writer, where she covered all aspects of Mac and PC hardware, including PC gaming and peripherals. She has been interviewed as an industry expert for the BBC, and while her educational background was in prosthetics and model-making, her true love is in tech and she has built numerous desktop computers over the last 10 years for gaming and content creation. Jess is now a journalist at The Verge.
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